Thrusters can be used to move a ship without using the main engine(s). They can either apply thrust to the port or starboard side of the ship.
Position - position at which the thrust will be applied.Max Thrust - maximum thrust in [N] which can be applied.Spin Up Speed - reaction time needed to reach Max ThrustThruster Position - is it a bow or stern thruster. Determines input mapping.Propeller Transform - transform of the propeller that will be used as a visual representation of the thruster. Has to have Unity-correct rotation and pivot.Propeller Rotation Direction - rotation direction of Propeller Transform.Propeller Rotation Speed - rotation speed of the Propeller Transform.